Team Member
Georgia Chen, Han Yang, Leanne Li, Zola Chen
Software/Tools
Unity, Blender, Maximo, Unity Face Capture, Arduino, RFID Sensor,
Wood(laser cut), Food Model(Amazon)
This installation aims to transform the daily act of eating into a playful and slightly surreal experience. Participants are invited to sit down and choose a food item for their plate. Once placed, the food item will come to life and begin to develop human characteristics that mimic the participant's facial expressions. Real-world perceptions are altered through the juxtaposition of the dining scene in reality and its digital reflection on the screen, inviting participants to engage with food in an unexpected and amusing way.