The Weird Box
Leanne Li, Ran Xu, Sofi Bernasconi, and Vedang Lambe
role
concept development, box design, fabrication
techniques/tools
Arduino, Flex and Pressure sensors, Acrylic Board, SketchUp
By reducing vision and emphasizing touch and sound, it invites participants to engage with a hidden system through sensory experience rather than visual control. The interface takes the form of a clean, minimal box, whose simple exterior contrasts with the unexpected textures and audio responses concealed inside. As users move across the surface and place their hands into its openings, they encounter squishy, fluffy, moist, or bumpy materials, along with sounds that shift depending on where they touch. Through this process, the interaction creates a tension between the known and the unknown, encouraging curiosity, slight discomfort, and reflection.